I am having it loaded on my computer- the teen version has more protection, I understand. I'll let you know what I find out. I want my TPro students to be able to look at Roller Coaster Tycoon and The Sims, also, as they relate to content taught in our schools. We are planning a Summer Camp and are calling it "All Work (slashed and edited "Play") and No Play (slashed and edited "Work"): An Educational Playground. This camp will be offered to middle school-aged students. My students will develop lessons using technology including the aforementioned and Teen Second Life, and more, to demonstrate the educational value of digital, virtual, web-based games. It will have to be fun to attract students during their summer vacation.
Any suggestions, anyone?
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Comments (3)
Debbie Watkins said
at 10:04 am on Mar 12, 2009
Debbie Watkins
Polaris Career Center
Do any of you use Teen Second Life to teach academics through technology? If so, what do your students love the most?
PK said
at 3:09 pm on Mar 12, 2009
I have always wanted to incorporate Second Life in my curriculum. Is it blocked at school? Have you used it? Is it valuable?
Debbie Watkins said
at 3:25 pm on Mar 12, 2009
I am having it loaded on my computer- the teen version has more protection, I understand. I'll let you know what I find out. I want my TPro students to be able to look at Roller Coaster Tycoon and The Sims, also, as they relate to content taught in our schools. We are planning a Summer Camp and are calling it "All Work (slashed and edited "Play") and No Play (slashed and edited "Work"): An Educational Playground. This camp will be offered to middle school-aged students. My students will develop lessons using technology including the aforementioned and Teen Second Life, and more, to demonstrate the educational value of digital, virtual, web-based games. It will have to be fun to attract students during their summer vacation.
Any suggestions, anyone?
You don't have permission to comment on this page.